Mix The Body

November 29, 2017

MIX THE BODY

The third installment of the Mix series, Mix the Body, gives anyone the chance to create a piece of contemporary dance using movements choreographed by leading choreographer Wayne McGregor.

The online experience reflects how Wayne McGregor actually creates his unique work: choreography first, then building the music around it.

An interactive digital dance

Mix the Body, gives anyone the chance to create a piece of contemporary dance using movements choreographed by leading choreographer Wayne McGregor: the online experience reflects how he actually creates his unique work choreography.

Given the specificity of the project we have created a gesture-driven user experience which gives the user a sense of freedom, each movement cleverly interprets the hand gestures and explores that in a sequence of flowing movements. That was made possible by using a nearest-neighbor classifier with a Euclidean scoring function, like a geometric template matcher, to allow the site to recognize user gestures.

 

 

AI-Enhanced experience


The gestures recognition is based on $1 Unistroke Recognizer in its Protractor variant, a fast geometric template matcher.

We trained it with more than one hundred gestures, and applied some static checks that help to recognize gesture orientation and direction."

 

 

 

 

 

 

 

 

Credits

Client:
Flying Object
British Council

Release Date:
October 2017

Link:
roll.studio/MTB

 

 

 

Creative Direction:
Orlando Festa

UX/UI Design:
Giorgia Xia

Tech Lead:
Renato Formato

Full stack Development:
Dario Carella
Marco Acierno

Project Manager:
Chris Domin